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<channel>
	<title>Bit Thirsty &#187; Microsoft</title>
	<atom:link href="http://bitthirsty.com/category/microsoft/feed" rel="self" type="application/rss+xml" />
	<link>http://bitthirsty.com</link>
	<description>A bunch of chaps who love video games, practicing journalists.</description>
	<lastBuildDate>Wed, 28 Jul 2010 12:01:57 +0000</lastBuildDate>
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		<title>The Early Bird Gets to Wait</title>
		<link>http://bitthirsty.com/the-early-bird-gets-to-wait</link>
		<comments>http://bitthirsty.com/the-early-bird-gets-to-wait#comments</comments>
		<pubDate>Wed, 28 Jul 2010 02:57:33 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[The Signal]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[alan]]></category>
		<category><![CDATA[sing]]></category>
		<category><![CDATA[the]]></category>
		<category><![CDATA[wake]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2909</guid>
		<description><![CDATA[Alan Wake’s first add-on episode, The Signal, was released on the Xbox Live Marketplace today &#8211; hurrah! If you bought the game &#8220;new&#8221; you should have received a token, allowing free access to the game’s first episode of downloadable content &#8211; double hurrah! The problem with this was loads of people (including myself), scratched away [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/07/AlanWake_09_diver_720p-600x337.jpg" alt="" title="Alan Wake: The Signal" width="600" height="337" class="alignnone size-large wp-image-2910" /></p>
<p><em>Alan Wake’s</em> first add-on episode, <em>The Signal</em>, was released on the Xbox Live Marketplace today &#8211; hurrah! If you bought the game &#8220;new&#8221; you should have received a token, allowing free access to the game’s first episode of downloadable content &#8211; double hurrah!</p>
<p>The problem with this was loads of people (including myself), scratched away the strip and redeemed their free code right away after opening the game at launch &#8211; something the token never warned against might I add. </p>
<p>Well those unlucky few that redeemed too early were suffered to wait today until Microsoft <a href="http://twitter.com/remedyalerts/status/19646741793">sent out</a> the new codes. Some received their replacement code straight away while others, like me, still haven’t received anything.</p>
<p>For those of you still waiting, make sure your email address is tied to your Xbox Live account and keep checking back for updates. Oh and don&#8217;t forget to check out <em>The Signal’s</em> official trailer after the break, we should be in for a treat judging by the look of it &#8211; I wouldn&#8217;t know though.</p>
<p><strong>Update:</strong> New day. No code. Microsoft have really dropped the ball on this one. People are fuming over being forced to wait for these codes, some people have even finished it and are waiting on the game&#8217;s second DLC, <em>The Writer</em>.</p>
<p>Here&#8217;s something I found over on the <a href="http://forum.alanwake.com/showthread.php?t=4801">Alan Wake Forums</a> that&#8217;s worth a try, I didn&#8217;t work when for me but I hear its working for some.</p>
<blockquote><p>On your Xbox 360, press the Guide/Home Button<br />
Go along to Settings and down to Account Management<br />
Then click on Download History<br />
Find “Alan Wake Downloadable Content” in your history and download again</p></blockquote>
<p>Let us know if you manage to get it working.</p>
<p><span id="more-2909"></span></p>
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			<wfw:commentRss>http://bitthirsty.com/the-early-bird-gets-to-wait/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Limbo Review: Tread Carefully</title>
		<link>http://bitthirsty.com/limbo-review-tread-carefully</link>
		<comments>http://bitthirsty.com/limbo-review-tread-carefully#comments</comments>
		<pubDate>Fri, 23 Jul 2010 15:49:43 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Summer of Arcade]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[downloadable]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[playdead]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[studios]]></category>
		<category><![CDATA[summer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2860</guid>
		<description><![CDATA[Kicking off this year’s annual Summer of Arcade comes the award-winning puzzle-platformer, Limbo &#8211; an extraordinary little title from Danish developer, PlayDead Studios. Following the likes of Braid and Lucidity on XBLA, Limbo succeeds in all the right places &#8211; but does its distinct art style and clever puzzles make it worthy of a place [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/07/Screenshot-2-600x337.jpg" alt="" title="Limbo Review" width="600" height="337" class="alignnone size-large wp-image-2872" /></p>
<p>Kicking off this year’s annual Summer of Arcade comes the award-winning puzzle-platformer, <em>Limbo</em> &#8211; an extraordinary little title from Danish developer, PlayDead Studios. Following the likes of <em>Braid</em> and <em>Lucidity</em> on XBLA, <em>Limbo</em> succeeds in all the right places &#8211; but does its distinct art style and clever puzzles make it worthy of a place on your digital shelf? Hit the jump and dive in as we give our verdict on a journey through hell’s edge.<span id="more-2860"></span></p>

<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">Limbo (XBLA)</div>
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<h3>Entering Limbo</h3>
<p>In <em>Limbo</em> the player assumes the role of a nameless young boy who is uncertain of his sister’s fate and so enters <em>Limbo</em> setting forth on a journey of unproportional magnitude. Unfortunately, unless you’ve read the game’s description, the game does very little to remind you what the hell’s happening (no pun intended) and why you are where you are.</p>
<p>Despite the lack of narrative, <em>Limbo</em> impressively manages to build a strong connection with the player from the start, without sparing even as much as a word. For some strange reason the hope of finding something, anything even, will keep the player ploughing on until the very end.</p>
<div id="attachment_2889" class="wp-caption alignnone" style="width: 598px"><img src="http://bitthirsty.com/wp-content/uploads/2010/07/controls.jpg" alt="Limbo" title="Limbo" width="588" height="270" class="size-full wp-image-2889" /><p class="wp-caption-text">Don't let Limbo's simple controls fool you - <em>Major Nelson</em></p></div>
<h3> Good Old Puzzles and Platforming</h3>
<p>A simple control scheme (above) has you at one with the game from the minute you start, after all PlayDead aren’t about to lose you here. Instead the game’s puzzles offer up the real challenge and intend to keep, frustrate and kill &#8211; over and over again. Adopting a trial-and-error approach, the game requires patience and experimentation &#8211; and lots of it. You’ll fail countless of times only to pick yourself up again and give it one last go.</p>
<p>When you’re not solving the game’s mind-bending puzzles, you’ll likely be hurdling death pits and bear traps. The platforming elements require precise button presses at times; gaps can just about be jumped and boulders just about avoided &#8211; it all comes down to timing. Both elements of the game work in tandem and create a fantastic gameplay experience for the player &#8211; one not to be missed.</p>
<div id="attachment_2883" class="wp-caption alignnone" style="width: 598px"><img src="http://bitthirsty.com/wp-content/uploads/2010/07/limbo_0000_Layer-2.jpg" alt="Limbo" title="Limbo" width="588" height="270" class="size-full wp-image-2883" /><p class="wp-caption-text">Damn those onlookers!</p></div>
<h3>Watch Out</h3>
<p>From the minute you wake you’re instantly thrown onto this roller coaster ride through <em>Limbo</em>. The game doesn’t let up and you always feel like dangers lurk right around the corner. Set pieces are woven into the game beautifully and you soon begin to learn it’s never a good sign when quiet turns to silence – which usually means you’re about to die.</p>
<p>The game can be completed in five to six hours depending on the gamer’s puzzle solving abilities, though I’ve heard it’s been beaten in less. Retailing for 1200 MS Points (£10/$15) it doesn’t exactly scream value for money, there’s not much replayability unless you’re an achievement whore and even then the online leaderboard lacks key stats rendering the game useless after completion &#8211; fortunately this is the game&#8217;s <em>only</em> drawback.</p>
<h3>Not for Kids</h3>
<p>In case you haven’t noticed, <em>Limbo</em> is stunning! It’s dreary grey visuals and stark black silhouettes tear through the screen and encapsulate you within its hauntingly beautiful world almost immediately &#8211; though that’s not to say it’s all pretty.</p>
<p>The game doesn’t shy from being gruesome and after your first bear trap you’ll soon realise how messy it all gets thanks to <em>Limbo’s</em> brilliant <del>physics</del> limb-chopping engine. Bodies decorate the forest halls while whirring buzz saws keep you back, ready to decapitate in a heartbeat. Disturbing but yet so peaceful, <em>Limbo</em> triumphantly succeeds at creating a sick beauty.</p>
<p>The game also does a great job of placing you in between objects and elements that make up the world, layered objects stand above and below the two-dimensional plane making the player feel truly trapped, and escape that much more necessary.</p>
<p>Subtle grainy flickers fill the screen and monochrome styled visuals lend to the game’s dark atmospheric mood, an air of eeriness sets the stage and ambient noise in place of a soundtrack help craft <em>Limbo</em> into what it is &#8211; a truly breathtaking assault on the senses, an assault you’d be hard pressed to find elsewhere.</p>
<h3>Worth the Experience?</h3>
<p><em>Limbo’s</em> one of those rare gems that comes along to shake up gaming once in a while, a glimpse into a truly untouched world and a reminder that video games are just as much as an art form as any other medium. It tells a tale without words, and that speaks volumes in itself.</p>
<div id="review-summary">
<div id="quickbits">
<ul>
<h4>Loved</h4>
<li>Hauntingly beautiful world of <em>Limbo</em></li>
<li>Messy deaths</li>
<li>Trial-and-error puzzle solving</li>
<li>Strong connection it builds with the player</li>
</ul>
<ul>
<h4>Hated</h4>
<li>No longevity</li>
</ul></div>
<div id="chunk">
<p>			<span id="avatar"></span></p>
<p>			<img src="http://bitthirsty.com/wp-content/uploads/2010/07/limbo.png" alt="" title="Limbo" width="195" height="273" class="alignnone size-full wp-image-2864" /></p>
<div id="meta">
<ul>
<li><strong>Game:</strong> Limbo</li>
<li><strong>Platform(s):</strong> Xbox 360 (XBLA)</li>
<li><strong>Publisher:</strong> Microsoft Game Studios</li>
<li><strong>Developer(s):</strong> PlayDead Studios</li>
<li><strong>Players:</strong> 1</li>
<li><strong>Release:</strong> July 21, 2010</li>
</ul>
<div id="score">
<h2>9.1</h2>
<h3>Outstanding</h3>
</p></div>
</p></div>
<div id="disclaimer">
<p>*Limbo was developed by PlayDead Studios and published by Microsoft Game Studios for Xbox Live Arcade on July 21. The game retails for 1200 Microsoft Points and a copy of the game was given to us by the publisher for reviewing purposes. I played through the game in 5-6 hours and got a pat on the back in form of an achievement for marching left in the opening chapter &#8211; good times! If you’re still on the fence head on over to our <a href="http://bitthirsty.com/first-bit-limbo">First Bit</a> to see the game in action for yourself.</p>
</p></div>
</p></div>
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			<wfw:commentRss>http://bitthirsty.com/limbo-review-tread-carefully/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>First Bit: Limbo</title>
		<link>http://bitthirsty.com/first-bit-limbo</link>
		<comments>http://bitthirsty.com/first-bit-limbo#comments</comments>
		<pubDate>Fri, 23 Jul 2010 03:09:11 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[First Bit]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Summer of Arcade]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[bit]]></category>
		<category><![CDATA[first]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[minutes]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[opening]]></category>
		<category><![CDATA[summer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2877</guid>
		<description><![CDATA[Ever found yourself on the fence about buying a new game? This should get you off it! Watch the opening minutes of Limbo after the break.]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/07/limbo.jpg" alt="" title="First Bit: Limbo" width="600" height="336" class="alignnone size-full wp-image-2878" /></p>
<p>Ever found yourself on the fence about buying a new game? This should get you off it! Watch the opening minutes of <em>Limbo</em> after the break.<span id="more-2877"></span></p>
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			<wfw:commentRss>http://bitthirsty.com/first-bit-limbo/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rage Gameplay Gets Me All Excited</title>
		<link>http://bitthirsty.com/rage-gameplay-gets-me-all-excited</link>
		<comments>http://bitthirsty.com/rage-gameplay-gets-me-all-excited#comments</comments>
		<pubDate>Sat, 10 Jul 2010 03:34:59 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[rage]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[wellspring]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2842</guid>
		<description><![CDATA[GameSpot have been avoiding the summer drought in style by rolling out some quality clips of id Software’s latest offering, Rage. The video above shows a quick tour of the game’s first hub town, Wellspring. If you’ve already clicked the play button your jaw should be hitting the floor right about *checks watch*&#8230; now &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="600" height="338" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=cfb4de3c6e&#038;photo_id=4777579541&#038;hd_default=false"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=cfb4de3c6e&#038;photo_id=4777579541&#038;hd_default=false" height="338" width="600"></embed></object></p>
<p><a href="http://uk.gamespot.com/xbox360/action/idtech5/videos.html?mode=all">GameSpot</a> have been avoiding the summer drought in style by rolling out some quality clips of id Software’s latest offering, <em>Rage</em>. The video above shows a quick tour of the game’s first hub town, Wellspring. If you’ve already clicked the play button your jaw should be hitting the floor right about <em>*checks watch*</em>&#8230; now &#8211; gorgeous huh?<span id="more-2842"></span></p>
<p>Notice how dust sweeps through the town, people go about their business and shop signs swing to the wind&#8230; Okay I&#8217;ve watched this video way too many times but I for one haven’t felt this convinced about a living, breathing town since <em>Half-Life 2</em>, and a game looking this polished so early on can only be a good sign, right?</p>
<p>Stay tuned for more info on Rage, alternatively you can head over to <a href="http://uk.gamespot.com/xbox360/action/idtech5/videos.html?mode=all">GameSpot</a> for the rest of the videos or visit the gallery (below).</p>

<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">E3 2010: Rage Screens</div>
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		<title>Dead Rising 2 Gets Box Art &amp; Outbreak Edition</title>
		<link>http://bitthirsty.com/dead-rising-2-gets-box-art-outbreak-edition</link>
		<comments>http://bitthirsty.com/dead-rising-2-gets-box-art-outbreak-edition#comments</comments>
		<pubDate>Fri, 09 Jul 2010 13:43:26 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Dead Rising 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[edition]]></category>
		<category><![CDATA[limited]]></category>
		<category><![CDATA[outbreak]]></category>
		<category><![CDATA[rising]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2834</guid>
		<description><![CDATA[Capcom, trying to keep our minds off the recently delayed Dead Rising 2, think they can just buy us out with an awesome box art reveal and a fancy limited edition&#8230; sold and forgiven at the same time! Where do I pay? I’ve already aired my views on the game’s box art and believe it [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/07/OutbreakEdition-600x560.jpg" alt="" title="Dead Rising 2: The Outbreak Edition" width="600" height="560" class="alignnone size-large wp-image-2835" /></p>
<p>Capcom, trying to keep our minds off the <a href="http://www.computerandvideogames.com/article.php?id=253581">recently delayed</a> <em>Dead Rising 2</em>, think they can just buy us out with an awesome box art reveal and a fancy limited edition&#8230; sold and forgiven at the same time! Where do I pay?</p>
<p>
<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">Dead Rising 2 Box Art</div>
<div class="ngg-galleryoverview" id="ngg-gallery-23-2834">


	
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<span id="more-2834"></span></p>
<p>I’ve already <a href="http://twitter.com/realph/status/18091012321">aired</a> my views on the game’s box art and believe it will stand out amongst other titles on store shelves come September 28. As expected, us folks in Europe are subject to a delay and forced to hold out a little while longer (October 1), though I trust many will believe it’s worth the wait. </p>
<p>Announced yesterday “The Outbreak Pack” (a European exclusive) includes a 12” zombie figurine with accessories, a download token for a bonus theme pack, and bonus content for the PlayStation 3 and Xbox 360. Count me in for two of those!</p>
<p>A delay might not be so bad after all: who&#8217;d a thunk it?</p>
]]></content:encoded>
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		<title>Portal 2 Trailer: It’s Been a Long Time</title>
		<link>http://bitthirsty.com/portal-2-trailer-it%e2%80%99s-been-a-long-time</link>
		<comments>http://bitthirsty.com/portal-2-trailer-it%e2%80%99s-been-a-long-time#comments</comments>
		<pubDate>Sun, 20 Jun 2010 02:31:45 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2827</guid>
		<description><![CDATA[She&#8217;s back! For those upset about the recent Portal 2 delay, this is for you.]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="600" height="338" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=8791a8a046&#038;photo_id=4715431509&#038;hd_default=false"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=8791a8a046&#038;photo_id=4715431509&#038;hd_default=false" height="338" width="600"></embed></object></p>
<p>She&#8217;s back! For those upset about the recent <em>Portal 2</em> delay, this is for you.</p>
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		<title>Introducing the new Xbox 360</title>
		<link>http://bitthirsty.com/introducing-the-new-xbox-360</link>
		<comments>http://bitthirsty.com/introducing-the-new-xbox-360#comments</comments>
		<pubDate>Sat, 19 Jun 2010 23:04:20 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[new]]></category>
		<category><![CDATA[slim]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2817</guid>
		<description><![CDATA[We hate to say it, but we told you so! Microsoft finished off their Monday E3 briefing with the unveiling of a new 360. The glossy new box not only looks great but sports a 250GB Hard Drive, and built-in Wi-Fi&#8230; isn’t it about bloody time? The new design has been rumoured for ages and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/06/xboxies.jpg" alt="" title="The New Xbox 360" width="600" height="308" class="alignnone size-full wp-image-2818" /></p>
<p>We hate to say it, but <a href="http://bitthirsty.com/could-this-be-the-360-slim">we told you so</a>! Microsoft finished off their Monday E3 briefing with the unveiling of a <a href="http://www.xbox.com:80/en-US/hardware/default.htm">new 360</a>. The glossy new box not only looks great but sports a 250GB Hard Drive, and built-in Wi-Fi&#8230; isn’t it about bloody time?</p>
<p>
<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">E3 2010: New Xbox 360</div>
<div class="ngg-galleryoverview" id="ngg-gallery-22-2817">


	
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<span id="more-2817"></span></p>
<p>The new design has been rumoured for ages and the sleek glossy black finish doesn’t disappoint. Ready for Kinect, you’ll be happy to know you won’t require an extra supply to power the motion sensor, it plugs right into the back of the box with no hassle.</p>
<p>The biggest surprise of this announcement was that it would ship this week while still retaining its $299/£199 price tag, what wasn’t surprising was the fact that Europe would have to hold out until July 16 &#8211; typical!</p>
<p><object type="application/x-shockwave-flash" width="600" height="338" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=c86f1313f0&#038;photo_id=4715068165"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=c86f1313f0&#038;photo_id=4715068165" height="338" width="600"></embed></object></p>
<p>GAME are already trying to cash in on the new console, offering up their usual <a href="http://www.facebook.com/notes/game/new-xbox-360-sw-in-store-trade-in-offer/446115285999">trade-in offers</a> ahead of release. Be sure to check back as we’ll be providing a thorough hands-on once we get ahold of the new console.</p>
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		<title>Reach Does Epic and Teases Space Combat</title>
		<link>http://bitthirsty.com/reach-does-epic-and-teases-space-combat</link>
		<comments>http://bitthirsty.com/reach-does-epic-and-teases-space-combat#comments</comments>
		<pubDate>Thu, 17 Jun 2010 04:15:36 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Bungie]]></category>
		<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[debut]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[premiere]]></category>
		<category><![CDATA[reach]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[walkthrough]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2802</guid>
		<description><![CDATA[Bungie’s Marcus Leto took the stage at Microsoft’s E3 briefing to show off the world premiere of Halo: Reach’s unseen campaign. The clip shows Noble Team pushing on through a beach as Covenant Pods fall from the sky and attack &#8211; all looking very epic in terms of scale, even by Halo’s standards. Announcement and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/06/Reach_E310_Campaign09-600x337.jpg" alt="" title="Space Combat *drools*" width="600" height="337" class="alignnone size-large wp-image-2803" /></p>
<p>Bungie’s Marcus Leto took the stage at Microsoft’s E3 briefing to show off the world premiere of <em>Halo: Reach’s</em> unseen campaign. The clip shows Noble Team pushing on through a beach as Covenant Pods fall from the sky and attack &#8211; all looking very epic in terms of scale, even by Halo’s standards. Announcement and video after the break! <span id="more-2802"></span></p>
<p><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/t2OHy14H-Ts&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/t2OHy14H-Ts&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></p>
<p>It’s hard to keep your eye on what’s in front of you though, when set pieces are being triggered off at every other second you can’t help but glance (not that I’m complaining). My one huge gripe was not seeing much variety in the demo regarding the “openness” of enemy encounters, still &#8211; Ghost-splitting, space combat and unseen executions helped wet my appetite for later this fall. </p>
<p><em>Halo: Reach</em> drops September 14. More footage to come!</p>
]]></content:encoded>
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		<title>New Xbox 360 Boot Screen?</title>
		<link>http://bitthirsty.com/new-xbox-360-boot-screen</link>
		<comments>http://bitthirsty.com/new-xbox-360-boot-screen#comments</comments>
		<pubDate>Thu, 17 Jun 2010 02:56:46 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[boot]]></category>
		<category><![CDATA[intro]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[start]]></category>
		<category><![CDATA[up]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2797</guid>
		<description><![CDATA[New box, new kit, new look? With the launch of their new console and Kinect approaching fast, Microsoft look to be rebranding the Xbox 360. Kinect and its Hub (shown at E3) add more dimension to the Dashboard’s UI, and will likely bring new tweaks to the interface at launch. A revised boot screen would [...]]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="600" height="330" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=3d35a54a42&#038;photo_id=4708091328"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=3d35a54a42&#038;photo_id=4708091328" height="330" width="600"></embed></object></p>
<p>New <a href="http://bitthirsty.com/could-this-be-the-360-slim">box</a>, <a href="http://bitthirsty.com/say-hello-to-kinect">new kit</a>, new look? With the launch of their new console and Kinect approaching fast, Microsoft look to be rebranding the Xbox 360. Kinect and its Hub (shown at E3) add more dimension to the Dashboard’s UI, and will likely bring new tweaks to the interface at launch. A revised boot screen would only be natural, right?</p>
]]></content:encoded>
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		<item>
		<title>Limbo Gets July Release Alongside Summer of Arcade</title>
		<link>http://bitthirsty.com/limbo-gets-july-release-alongside-summer-of-arcade</link>
		<comments>http://bitthirsty.com/limbo-gets-july-release-alongside-summer-of-arcade#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:51:01 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Summer of Arcade]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[july]]></category>
		<category><![CDATA[of]]></category>
		<category><![CDATA[playdead]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[summer]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2696</guid>
		<description><![CDATA[One of the more quieter announcements this afternoon was that Limbo, a game I’ve had my eye on for a while now, would be here just in time for this year’s annual Xbox Live Summer of Arcade. In Limbo the player assumes the role of a young boy, uncertain of his sister’s fate he enters [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/06/screenshot021-800x449-600x336.jpg" alt="" title="Limbo" width="600" height="336" class="alignnone size-large wp-image-2697" /></p>
<p>One of the more quieter announcements this afternoon was that <em>Limbo</em>, a game I’ve had my eye on for a while now, would be here just in time for this year’s annual Xbox Live Summer of Arcade.</p>
<p>In <em>Limbo</em> the player assumes the role of a young boy, uncertain of his sister’s fate he enters “Limbo” and sets off on a journey of unproportional magnitude through a hauntingly beautiful world. Check out the game’s trailer after the break.<span id="more-2696"></span></p>
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<p><em>Limbo</em> will be available via Xbox Live Arcade this July launching alongside <em>Castlevania: Harmony of Despair</em>, <em>Hydro Thunder Hurricane</em>, <em>Lara Croft and the Guardian of the Light</em> and <em>Monday Night Combat</em> as part of Xbox Live’s Summer of Arcade.</p>
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