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	<title>Bit Thirsty &#187; PS3</title>
	<atom:link href="http://bitthirsty.com/category/sony/ps3/feed" rel="self" type="application/rss+xml" />
	<link>http://bitthirsty.com</link>
	<description>A bunch of chaps who love video games, practicing journalists.</description>
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		<title>Rage Gameplay Gets Me All Excited</title>
		<link>http://bitthirsty.com/rage-gameplay-gets-me-all-excited</link>
		<comments>http://bitthirsty.com/rage-gameplay-gets-me-all-excited#comments</comments>
		<pubDate>Sat, 10 Jul 2010 03:34:59 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Rage]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[id]]></category>
		<category><![CDATA[rage]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[wellspring]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2842</guid>
		<description><![CDATA[GameSpot have been avoiding the summer drought in style by rolling out some quality clips of id Software’s latest offering, Rage. The video above shows a quick tour of the game’s first hub town, Wellspring. If you’ve already clicked the play button your jaw should be hitting the floor right about *checks watch*&#8230; now &#8211; [...]]]></description>
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<p><a href="http://uk.gamespot.com/xbox360/action/idtech5/videos.html?mode=all">GameSpot</a> have been avoiding the summer drought in style by rolling out some quality clips of id Software’s latest offering, <em>Rage</em>. The video above shows a quick tour of the game’s first hub town, Wellspring. If you’ve already clicked the play button your jaw should be hitting the floor right about <em>*checks watch*</em>&#8230; now &#8211; gorgeous huh?<span id="more-2842"></span></p>
<p>Notice how dust sweeps through the town, people go about their business and shop signs swing to the wind&#8230; Okay I&#8217;ve watched this video way too many times but I for one haven’t felt this convinced about a living, breathing town since <em>Half-Life 2</em>, and a game looking this polished so early on can only be a good sign, right?</p>
<p>Stay tuned for more info on Rage, alternatively you can head over to <a href="http://uk.gamespot.com/xbox360/action/idtech5/videos.html?mode=all">GameSpot</a> for the rest of the videos or visit the gallery (below).</p>

<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">E3 2010: Rage Screens</div>
<div class="ngg-galleryoverview" id="ngg-gallery-24-2842">


	
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								<img title="Rage Logo" alt="Rage Logo" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_1_0.jpg" width="75" height="75" />
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								<img title="Rage #1" alt="Rage #1" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_1.jpg" width="75" height="75" />
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								<img title="Rage #2" alt="Rage #2" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_rage2010bfg03.jpg" width="75" height="75" />
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								<img title="Rage #3" alt="Rage #3" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_rage2010bfg07.jpg" width="75" height="75" />
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								<img title="Rage #4" alt="Rage #4" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_rage2010bfg10.jpg" width="75" height="75" />
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			<a href="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/rage2010bfg12.jpg" title=" " class="shutterset_set_24" >
								<img title="Rage #5" alt="Rage #5" src="http://bitthirsty.com/wp-content/gallery/e3-2010-rage-screens/thumbs/thumbs_rage2010bfg12.jpg" width="75" height="75" />
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		<title>Dead Rising 2 Gets Box Art &amp; Outbreak Edition</title>
		<link>http://bitthirsty.com/dead-rising-2-gets-box-art-outbreak-edition</link>
		<comments>http://bitthirsty.com/dead-rising-2-gets-box-art-outbreak-edition#comments</comments>
		<pubDate>Fri, 09 Jul 2010 13:43:26 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Dead Rising 2]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[edition]]></category>
		<category><![CDATA[limited]]></category>
		<category><![CDATA[outbreak]]></category>
		<category><![CDATA[rising]]></category>
		<category><![CDATA[zombies]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2834</guid>
		<description><![CDATA[Capcom, trying to keep our minds off the recently delayed Dead Rising 2, think they can just buy us out with an awesome box art reveal and a fancy limited edition&#8230; sold and forgiven at the same time! Where do I pay? I’ve already aired my views on the game’s box art and believe it [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/07/OutbreakEdition-600x560.jpg" alt="" title="Dead Rising 2: The Outbreak Edition" width="600" height="560" class="alignnone size-large wp-image-2835" /></p>
<p>Capcom, trying to keep our minds off the <a href="http://www.computerandvideogames.com/article.php?id=253581">recently delayed</a> <em>Dead Rising 2</em>, think they can just buy us out with an awesome box art reveal and a fancy limited edition&#8230; sold and forgiven at the same time! Where do I pay?</p>
<p>
<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">Dead Rising 2 Box Art</div>
<div class="ngg-galleryoverview" id="ngg-gallery-23-2834">


	
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								<img title="untitled" alt="untitled" src="http://bitthirsty.com/wp-content/gallery/dead-rising-2-box-art/thumbs/thumbs_dr2_gfw_packshot_bbfc.jpg" width="75" height="75" />
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								<img title="untitled" alt="untitled" src="http://bitthirsty.com/wp-content/gallery/dead-rising-2-box-art/thumbs/thumbs_dr2_ps3_packshot_bbfc.jpg" width="75" height="75" />
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								<img title="outbreakedition" alt="outbreakedition" src="http://bitthirsty.com/wp-content/gallery/dead-rising-2-box-art/thumbs/thumbs_outbreakedition.jpg" width="75" height="75" />
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								<img title="outbreakedition_2" alt="outbreakedition_2" src="http://bitthirsty.com/wp-content/gallery/dead-rising-2-box-art/thumbs/thumbs_outbreakedition_2.jpg" width="75" height="75" />
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<span id="more-2834"></span></p>
<p>I’ve already <a href="http://twitter.com/realph/status/18091012321">aired</a> my views on the game’s box art and believe it will stand out amongst other titles on store shelves come September 28. As expected, us folks in Europe are subject to a delay and forced to hold out a little while longer (October 1), though I trust many will believe it’s worth the wait. </p>
<p>Announced yesterday “The Outbreak Pack” (a European exclusive) includes a 12” zombie figurine with accessories, a download token for a bonus theme pack, and bonus content for the PlayStation 3 and Xbox 360. Count me in for two of those!</p>
<p>A delay might not be so bad after all: who&#8217;d a thunk it?</p>
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		<title>Gabe Newell Gets Cozy with Sony</title>
		<link>http://bitthirsty.com/gabe-newell-gets-cozy-with-sony</link>
		<comments>http://bitthirsty.com/gabe-newell-gets-cozy-with-sony#comments</comments>
		<pubDate>Sun, 20 Jun 2010 02:34:04 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[briefing]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[steamworks]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2824</guid>
		<description><![CDATA[So here’s one surprise we didn’t see coming. As you know by now, Gabe Newell’s been pretty outspoken when speaking about the PlayStation 3, so it shocked us when he took the stage at Sony’s E3 briefing to revise his views on the company’s home console: I’ve been pretty outspoken in my comments about the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/06/4703875353_e5a2100efe_b-600x322.jpg" alt="" title="Portal 2 Coming to the PlayStation 3" width="600" height="322" class="alignnone size-large wp-image-2825" /></p>
<p>So here’s one surprise we didn’t see coming. As you know by now, Gabe Newell’s been <a href="http://www.computerandvideogames.com/article.php?id=173540&#038;skip=yes">pretty outspoken</a> when speaking about the PlayStation 3, so it shocked us when he took the stage at Sony’s E3 briefing to revise his views on the company’s home console:</p>
<blockquote><p>I’ve been pretty outspoken in my comments about the current generation of game consoles. So I’d really like to thank everyone at Sony for their gracious hospitality and for not repeatedly punching me in the face.</p></blockquote>
<p>Praising the open nature of Sony’s console, he then went on to announce <em>Portal 2</em> with Steamworks support for the PlayStation 3, stating it would be the best version on ANY console &#8211; take THAT Microsoft! Portal 2&#8242;s official trailer followed the announcement, check out the trailer <a href="http://bitthirsty.com/portal-2-trailer-it’s-been-a-long-time">here</a>.</p>
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		<title>Portal 2 Trailer: It’s Been a Long Time</title>
		<link>http://bitthirsty.com/portal-2-trailer-it%e2%80%99s-been-a-long-time</link>
		<comments>http://bitthirsty.com/portal-2-trailer-it%e2%80%99s-been-a-long-time#comments</comments>
		<pubDate>Sun, 20 Jun 2010 02:31:45 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2827</guid>
		<description><![CDATA[She&#8217;s back! For those upset about the recent Portal 2 delay, this is for you.]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="600" height="338" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=8791a8a046&#038;photo_id=4715431509&#038;hd_default=false"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=8791a8a046&#038;photo_id=4715431509&#038;hd_default=false" height="338" width="600"></embed></object></p>
<p>She&#8217;s back! For those upset about the recent <em>Portal 2</em> delay, this is for you.</p>
]]></content:encoded>
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		<title>Metal Gear: Rising Rips Open E3</title>
		<link>http://bitthirsty.com/metal-gear-rising-rips-open-e3</link>
		<comments>http://bitthirsty.com/metal-gear-rising-rips-open-e3#comments</comments>
		<pubDate>Tue, 15 Jun 2010 04:06:54 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Metal Gear Solid: Rising]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[briefing]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[gear]]></category>
		<category><![CDATA[hideo]]></category>
		<category><![CDATA[kojima]]></category>
		<category><![CDATA[metal]]></category>
		<category><![CDATA[rising]]></category>
		<category><![CDATA[solid]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2685</guid>
		<description><![CDATA[Just like last year, in an attempt to rub fanboys up the wrong way, Kojima-san took the stage at Microsoft’s Briefing to shed some light on the latest game in the series, Metal Gear Solid: Rising. The trailer’s tag “Cut at Will” was used as Raiden ripped through enemies and objects with flair, choosing the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/06/960699_20100614_790screen001.jpg" alt="" title="Metal Gear Solid: Rising" width="600" height="337" class="alignnone size-full wp-image-2688" /></p>
<p>Just like last year, in an attempt to rub fanboys up the wrong way, Kojima-san took the stage at Microsoft’s Briefing to shed some light on the latest game in the series, <em>Metal Gear Solid: Rising</em>. The trailer’s tag “Cut at Will” was used as Raiden ripped through enemies and objects with flair, choosing the angles as he went.</p>
<p>One a side note you’d think a sword-based action game would be a perfect fit for <del>Natal</del> Kinect, no? Trailer after the jump. What will you cut?<span id="more-2685"></span></p>
<p><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/UJR8uWhOVdE&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/UJR8uWhOVdE&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></p>
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		<title>First Bit: Red Dead Redemption</title>
		<link>http://bitthirsty.com/first-bit-red-dead-redemption</link>
		<comments>http://bitthirsty.com/first-bit-red-dead-redemption#comments</comments>
		<pubDate>Thu, 20 May 2010 15:13:55 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[First Bit]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[bit]]></category>
		<category><![CDATA[dead]]></category>
		<category><![CDATA[first]]></category>
		<category><![CDATA[gameplay]]></category>
		<category><![CDATA[minutes]]></category>
		<category><![CDATA[opening]]></category>
		<category><![CDATA[red]]></category>
		<category><![CDATA[redemption]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2542</guid>
		<description><![CDATA[Ever found yourself on the fence about buying a new game? This should get you off it! Watch the opening minutes of Red Dead Redemption after the break.]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/05/reddead.jpg" alt="" title="First Bit: Red Dead Redemption" width="600" height="336" class="alignnone size-full wp-image-2543" /></p>
<p><em>Ever found yourself on the fence about buying a new game? This should get you off it!</em> Watch the opening minutes of <em>Red Dead Redemption</em> after the break.<span id="more-2542"></span></p>
<p><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/NPRvgi3crdI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/NPRvgi3crdI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></p>
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		<title>LittleBigPlanet 2 Officially Announced</title>
		<link>http://bitthirsty.com/littlebigplanet-2-officially-announced</link>
		<comments>http://bitthirsty.com/littlebigplanet-2-officially-announced#comments</comments>
		<pubDate>Tue, 11 May 2010 02:54:18 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[LittleBigPlanet 2]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[2]]></category>
		<category><![CDATA[announced]]></category>
		<category><![CDATA[big]]></category>
		<category><![CDATA[little]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[molecule]]></category>
		<category><![CDATA[planet]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2509</guid>
		<description><![CDATA[Monday’s sure aren’t what they used to be. Media Molecule started the week with a bang, with the announcement of LittleBigPlanet 2 &#8211; heart-melting trailer attached. Building upon the original, Media Molecule states it’s no longer about just making levels, but entire games. One of the game&#8217;s new features, the “Direct Control Seat” is set [...]]]></description>
			<content:encoded><![CDATA[<p><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/Fs0T5l24JL0&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Fs0T5l24JL0&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></p>
<p>Monday’s sure aren’t what they used to be. <a href="http://www.mediamolecule.com/blog/article/holy_sequels_its_littlebigplanet_2/">Media Molecule</a> started the week with a bang, with the announcement of <em>LittleBigPlanet 2</em> &#8211; heart-melting trailer attached. </p>
<p>Building upon the original, Media Molecule states it’s no longer about just making levels, but entire games. One of the game&#8217;s new features, the “Direct Control Seat” is set to offer endless possibilities allowing level creators to map controller buttons to any object or function within a game. Embodied by an actual seat, the control scheme switches the second Sackboy jumps into it. Imagine the community once they get their hands on this expanded toolset.</p>
<p>
<div class="gallery-header">Gallery</div>
<div class="gallery-subtitle">LittleBigPlanet 2: First Screens</div>
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<span id="more-2509"></span></p>
<p>Complete with grappling hooks and <em>Space Invaders</em>-styled shooting, the trailer shows that it’s more than just an upgrade. The game claims to sport a new graphics engine, greater physics and the inclusion of all two-million of the original game’s existing levels. Join the conversation on the <a href="http://forums.littlebigworkshop.com/t5/General-Discussion/bd-p/pod"><em>LittleBigPlanet</em> Forums</a> or head on over to Media Molecule’s <a href="http://www.mediamolecule.com/">website</a> for more information.</p>
<p><em>LittleBigPlanet 2</em> drops this Winter on PlayStation 3.</p>
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		<title>Crytek UK Files TimeSplitters Trademark</title>
		<link>http://bitthirsty.com/crytek-uk-files-timesplitters-trademark</link>
		<comments>http://bitthirsty.com/crytek-uk-files-timesplitters-trademark#comments</comments>
		<pubDate>Wed, 05 May 2010 22:34:04 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Crytek]]></category>
		<category><![CDATA[Crytek UK]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[TimeSplitters]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[perfect]]></category>
		<category><![CDATA[radical]]></category>
		<category><![CDATA[re-release]]></category>
		<category><![CDATA[remake]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2487</guid>
		<description><![CDATA[Crytek UK, formerly known as Free Radical (the studio behind the popular TimeSplitters franchise), have filed a patent for *drumroll*&#8230; TimeSplitters: Future Perfect. Not what you expected huh? Not to worry, this isn’t a bad thing &#8211; let me explain. As much as I and every other monkey lover would have loved to see the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/05/timesplitters_screen001-600x241.jpg" alt="" title="TimeSplitters Returning?" width="600" height="241" class="alignnone size-large wp-image-2488" /></p>
<p>Crytek UK, formerly known as Free Radical (the studio behind the popular <em>TimeSplitters</em> franchise), have <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&#038;entry=85023019">filed a patent</a> for *drumroll*&#8230; <em>TimeSplitters: Future Perfect</em>. Not what you expected huh? Not to worry, this isn’t a bad thing &#8211; let me explain.<br />
As much as I and every other monkey lover would have loved to see the follow-up filed instead, it’s good to know the team still have <em>TimeSplitters</em> on the brain.</p>
<p>A remake would definitely build interest for a possible sequel, or even a downloadable re-release. Some have even suggested <em>TimeSplitters</em> might be making its long-awaited debut onto the PC. Heck, whatever it is I’ll take two of whatever they’re selling! Stay tuned for more info.</p>
]]></content:encoded>
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		<title>Split/Second Demo Gameplay Montage</title>
		<link>http://bitthirsty.com/splitsecond-demo-gameplay-montage</link>
		<comments>http://bitthirsty.com/splitsecond-demo-gameplay-montage#comments</comments>
		<pubDate>Mon, 26 Apr 2010 21:30:04 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Split/Second]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[second]]></category>
		<category><![CDATA[split]]></category>
		<category><![CDATA[velocity]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2432</guid>
		<description><![CDATA[The eagerly awaited Split/Second demo was made available on Xbox Live this morning, not too shabby for a Monday, ay? A timed exclusive for the 360, PlayStation 3 owners will have to wait until May 11 to get their hands on Disney Interactive’s intense arcade racer. For those without a time machine or a Gold [...]]]></description>
			<content:encoded><![CDATA[<p><object width="600" height="365"><param name="movie" value="http://www.youtube.com/v/G5SArhv0h2k&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/G5SArhv0h2k&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="600" height="365"></embed></object></p>
<p>The eagerly awaited <em>Split/Second</em> demo was made available on Xbox Live <a href="http://twitter.com/majornelson/status/12882384105">this morning</a>, not too shabby for a Monday, ay? </p>
<p>A timed exclusive for the 360, PlayStation 3 owners will have to wait until May 11 to get their hands on Disney Interactive’s intense arcade racer. For those without a time machine or a Gold Subscription we’ve compiled this montage just for you &#8211; enjoy!</p>
]]></content:encoded>
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		<title>To Cover a Cover</title>
		<link>http://bitthirsty.com/to-cover-a-cover</link>
		<comments>http://bitthirsty.com/to-cover-a-cover#comments</comments>
		<pubDate>Sun, 07 Mar 2010 18:13:07 +0000</pubDate>
		<dc:creator>Raphael Essoo-Snowdon</dc:creator>
				<category><![CDATA[Box Art]]></category>
		<category><![CDATA[Final Fantasy XIII]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[box]]></category>
		<category><![CDATA[boxart]]></category>
		<category><![CDATA[cover]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[pal]]></category>
		<category><![CDATA[sleeve]]></category>
		<category><![CDATA[xii]]></category>

		<guid isPermaLink="false">http://bitthirsty.com/?p=2026</guid>
		<description><![CDATA[Since the beginning of time us Europeans (like the Japanese) have become accustomed to our Final Fantasy boxes bearing nothing but the logo of each iteration. A minimal but classy approach it’s been somewhat of a tradition in PAL land and traditions aren’t one to be broken, until now apparently. I, like many of you [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://bitthirsty.com/wp-content/uploads/2010/03/ffcover.jpg" alt="" title="Final Fantasy XIII Sleeve" width="600" height="337" class="alignnone size-full wp-image-2029" /></p>
<p>Since the beginning of time us Europeans (like the Japanese) have become accustomed to our <em>Final Fantasy</em> boxes bearing nothing but the logo of each iteration. A minimal but classy approach it’s been somewhat of a tradition in PAL land and traditions aren’t one to be broken, until now apparently.<span id="more-2026"></span></p>
<p><img src="http://bitthirsty.com/wp-content/uploads/2010/03/comp1.jpg" alt="" title="Final Fantasy Cover Comparisons" width="600" height="248" class="alignnone size-full wp-image-2060" /></p>
<p>I, like many of you threw a fit when Square Enix slapped the game&#8217;s protagonist, <em>Lightning</em> on the European cover. As badass as she may be, it just doesn’t cut it. For those who relate to my frustration can understand why I was happily surprised to have a gorgeous sleeve <del>hiding</del> covering my <em>Final Fantasy XIII</em> box, even if it didn’t make up for lost tradition.</p>
<p><img src="http://bitthirsty.com/wp-content/uploads/2010/03/ff1.jpg" alt="" title="Final Fantasy XIII Sleeve" width="600" height="678" class="alignnone size-full wp-image-2027" /></p>
<p>I know I know I’ve been raving on about minimalistic design but hell this sleeve (above) beats the awful cover we&#8217;ve been given, why can&#8217;t Square Enix do a Heavy Rain and give us a <a href="http://kotaku.com/5478538/get-your-superior-heavy-rain-box-art-here">printable option</a> of the Japanese cover for the insert. If you speak PAL you’re in luck, somewhat &#8211; the game will be available in two SKU’s over here and you will have to fork out for the Collector’s Edition if you want <em>Lightning</em> off the box. I guess somethings are worth the extra cash though. Right?</p>
<p><img src="http://bitthirsty.com/wp-content/uploads/2010/03/ff2.jpg" alt="" title="Final Fantasy XIII Sleeve" width="600" height="678" class="alignnone size-full wp-image-2028" /></p>
<p><em>Mmm&#8230; 1080p Goodness!</em></p>
<p><strong>Update:</strong> As far as I know this is the standard edition. Good times!</p>
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